Films: Dark Waters (2003)
Height/Weight: That of average great whites.
Summary: This isn't the first time we've attempted to weaponize sharks in film, and it certainly won't be the last. But why is it that every time it happens, things just go kaput? Well, that's because they're sharks. You'd be stupid to try and control nature's killing machines.
History: Somewhere in the Gulf of Mexico, a gang of genetically modified great whites, once part of Operation: Dark Waters, have been released. Now, they threaten the existence of just about everything in and surrounding an oil rig there, and only a few can stop it.
Notable Kills: Nothing special.
Final Fate: Most of the sharks are killed by a massive torpedo, and the rest are offed in other ways. Either way, we hope we won't be seeing an incident like that again.
Powers/Abilities: Enchanced intelligence and strength.
Weakness: Anything conventional.
Scariness Factor: 2-Even by killer shark standards, very little makes these unique. They're just rip-offs of those makos from the 90s, and the CGI is clearly doing them no favors. Also, they die easily.
Just nothing. This movie is the pits.