Films: Robocop 2 (1990)
Alias: Robocop 2
Location: Civilized Area
Height/Weight: That of a small car.
Summary: It wouldn't be a bone-headed decision related to robots if it weren't by OCP, the very same corporation that gave us those badly-functioning droids and (admittingly) Robocop. But what happens when they try to fix what wasn't really all that broken? Mayhem, that's what.
History: OCP was in need of a Robocop that wouldn't be halted by useless emotions, as well as someone to track down peddlers of Nuke, a hip new drug. They decided to use someone already dependent on it so that it could find and dispose of any cartels based around it. They immediately picked Cain, a dying ex-kingpin of Nuke. But they realized too late that by putting Cain's already unhinged brain into a powerful mech, they had themselves a far worse problem...
Notable Kills: Nothing special
Final Fate: Robocop manages to fend Cain off once the cyborg goes off the rails, but it's not a pretty fight. There's destruction everywhere, and ol' Murphy only survives when Cain is distracted by some Nuke. Robocop finally manages to remove Cain's brain and destroy it, causing the robot to stop functioning.
Powers/Abilities: Robo-Cain comes with a plasma torch, a battering ram, an assault cannon, and a powerful chaingun.
Weakness: Cain is still dependent on Nuke, and can be temporarily neutralized by it so that someone can get to his one weakspot. Namely, his brain.
Scariness Factor: 3.5-Cain might look a bit goofy with that top-heavy body of his (those legs are so tiny), but he's still a walking arsenal. If you wanted a Robocop without any of the humanity or the restraint, here you go.
Trivia: -Cain was played by Tom Noonan, who had previously played as Frankenstein's monster from "The Monster Squad".
-A promotion for this film involved Robocop saving Sting from the Four Horsemen. We're not kidding.